Not a Paper fork. Not a Spigot derivative. A completely new implementation written for modern multi-core CPUs.
Unlike Folia's region-based approach, LlamaMC uses fine-grained parallelism across all game systems without restrictions.
Every vanilla mechanic works exactly as intended. No broken redstone. No entity limits. Zero compromises.
Clean, well-documented API with async-first design. Build plugins the way they should be built.
Custom networking layer built on Netty with packet prioritization and compression optimizations.
Real-time performance metrics, flame graphs, and detailed timing reports without external tools.